via to get the rendered images into a file name sequence acceptable to frame-importing animation software.įound out your batch wrapper/tool and managed to make it work ! Thanks for sharing it, it works really good ! For now, that may have to involve some file-renaming-fu e.g. You can then join these filter renders back together into a new, Filter-Forge stylized (potentially mind-blowing) animation. *if, for example, the folder you drag-and-drop onto this executable is a sequence of images in an animation, and you list the Sketchy Paint filter in ffFilterList.txt, then every filter-rendered frame of the animation (in the mentioned new sub-folder) will use a new random "seed" or variation for that filter-the appearance of brush strokes (or whatever other randomness is changed with the variation of any filter) for every frame. in future runs or if you change settings and run the render again). Sort source image into a _rendered subfolder (of the images source folder) after render, to prevent duplicate renders of it (e.g. Use one randomly sel ected filter (fr om the filter list) only once for each image, to see many randomly selected filter effects only one per image. Render images in random order and by random filter order (good for exploring possibilities from a lot of source images/filters). Save the render settings of each image (the image can easily be exactly recreated with the source image and saved xml). Show or hide the render console during the batch run. ini paths setup using the same network drive folder. Network rendering you may run the program on many workstations cooperating on source images from a server directory theoretically by drag-and-drop from a network drive folder—which is not tested, but I have tested it to work with manual. With the default settings, you can drag-and-drop a folder onto the executable multiple times to produce new random variation renders from every image in the folder. The default settings will produce a render using a new randomly drawn variation number between 1-30,000 (where applicable) for every image. Suitable for creation of animations where every frame uses a different variation (0-30,000) in the preset. Render, via Filter Forge's command-line renderer, many images, using many different filters, with presets you choose, and using random variations per preset. Same folder as the executable, and run ffBatch.exe There are two ways to start batch renders:ġ.Drag-and-drop an image folder onto the ffBatch.exe file, orĢ.Copy all the images you wish to render into the srcImg directory in the pdf file in distribution archive at filterforgebatchwrapper.
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